Why Your Pantone-Specified Brand Colour Looks Different on Every Custom Power Bank and Wireless Charger
When a procurement team specifies a Pantone colour code for their custom tech gifts, they naturally expect the finished products to display that exact shade. The brand guidelines are clear, the Pantone reference is unambiguous, and the supplier has confirmed they can match it. Yet when the first shipment of branded power banks or wireless chargers arrives, the colour appears noticeably different from the swatch in the brand book. Sometimes it is slightly warmer, sometimes cooler, sometimes darker or lighter than expected. The marketing team notices immediately, and the procurement team is left explaining why the products do not match the approved brand standards.
This situation unfolds with remarkable consistency across corporate gifting programmes, and the explanation lies not in supplier negligence or quality control failures, but in a fundamental misunderstanding of what colour matching actually means in a manufacturing context. In practice, this is often where customization process decisions start to be misjudged, specifically at the point where procurement teams assume that specifying a Pantone code guarantees a precise visual match across all products and materials.
The Pantone Matching System was developed to provide a standardised colour communication language between designers, clients, and printers. Each Pantone code corresponds to a specific ink formula that, when printed on a specific substrate under specific conditions, produces a predictable colour. The system works remarkably well within its intended context: offset printing on coated or uncoated paper. However, the moment that same Pantone code is applied to a different substrate, a different printing technology, or a different surface finish, the predictability begins to erode.
Consider the range of materials used in custom tech gifts. A power bank might feature an aluminium shell, an ABS plastic casing, or a soft-touch rubberised coating. A wireless charger might have a glass surface, a fabric top, or a bamboo veneer. A USB drive might be metal, plastic, or wood. Each of these materials interacts with ink and light differently, and each will render the same Pantone colour in a subtly different way. The aluminium surface reflects light, creating a metallic sheen that alters colour perception. The matte plastic absorbs light, producing a flatter appearance. The fabric diffuses light across its fibres, softening the colour. None of these variations represents a failure to match the specified colour; they represent the physical reality of how colour behaves on different substrates.
The printing technology introduces another layer of variation. UV printing, which is commonly used for custom electronics, deposits ink onto the surface and cures it with ultraviolet light. The cured ink sits on top of the substrate rather than absorbing into it, creating a slightly raised layer that interacts with light differently than ink that has penetrated the material. Laser engraving, used for premium metal products, does not apply colour at all but rather removes material to reveal a contrasting layer beneath. The resulting colour is determined by the underlying metal, not by any ink formula. Screen printing, pad printing, and heat transfer each have their own characteristics that influence how a specified colour appears on the finished product.
Procurement teams often believe that requesting a Pantone colour match will eliminate these variations. In reality, a Pantone match in a manufacturing context means the supplier will attempt to achieve the closest possible approximation using the available printing technology and substrate. The result will fall within an acceptable tolerance range, typically measured in Delta E units, but it will not be identical to the Pantone swatch printed on coated paper. Industry standards generally consider a Delta E of 2 to 3 acceptable for commercial printing, meaning the colour difference is perceptible to a trained eye but not objectionable to most observers. For promotional products printed on non-paper substrates, tolerances of 3 to 5 Delta E are common and considered acceptable.
The challenge is that procurement teams rarely discuss tolerance ranges with their suppliers or internal stakeholders. The conversation typically stops at "match Pantone 286 C" without exploring what that match will look like on a brushed aluminium power bank versus a glossy plastic USB drive. When the products arrive and the colours differ from expectations, the procurement team faces a difficult situation: the supplier has technically met the specification, but the internal stakeholders are dissatisfied with the result.
This disconnect is compounded by the way brand guidelines are often written. Many brand books specify Pantone colours without acknowledging the limitations of colour reproduction across different media. They may include CMYK and RGB equivalents for digital and print applications, but they rarely address the specific challenges of printing on promotional products. The procurement team is left to interpret guidelines that were written for a different context, applying paper-based colour standards to products that will never touch paper.
The substrate colour itself plays a significant role that is frequently overlooked. When printing on white paper, the ink colour is the only variable. When printing on a coloured substrate, the underlying colour influences the final appearance. A white power bank will display a Pantone colour differently than a silver power bank, even if the same ink is applied using the same process. Some colours are more sensitive to substrate influence than others. Light colours, pastels, and colours with high yellow content are particularly susceptible to substrate-induced shifts. Dark colours and saturated hues are more forgiving but still exhibit variation.
The practical consequence of these realities is that procurement teams must adjust their expectations and their communication strategies. Rather than specifying a Pantone code and expecting an exact match, they should request physical samples on the actual substrate and finish that will be used for production. These samples provide a realistic preview of how the colour will appear on the finished product, accounting for all the variables that a Pantone swatch cannot represent. Approving a sample on the actual material is far more reliable than approving a digital mockup or a Pantone reference.
Suppliers can assist by proactively educating their clients about colour limitations. A professional supplier will explain that the Pantone system has constraints when applied to non-paper substrates and will recommend sample approval as a standard part of the [customization process](https://ethergiftpro.uk/news/customization-process-custom-tech-gifts-uk). They will discuss tolerance ranges upfront, setting realistic expectations before production begins. They may also offer alternative approaches, such as using a spot colour ink that more closely matches the Pantone formula, or adjusting the ink formulation to compensate for substrate influence.
For organisations with strict brand colour requirements, investing in pre-production colour trials is worthwhile. This involves producing a small quantity of products using the intended materials and processes, then evaluating the colour under the lighting conditions where the products will be used. Office lighting, retail lighting, and outdoor lighting all affect colour perception differently. A colour that looks acceptable under fluorescent office lights may appear quite different under warm incandescent lighting or natural daylight. Understanding these variations before committing to a full production run prevents costly surprises.
The broader lesson is that colour matching in custom tech gift production is not a binary outcome. It is a spectrum of approximation, influenced by materials, processes, lighting, and human perception. Procurement teams who approach colour specification with this understanding will make better decisions, set more realistic expectations with their stakeholders, and avoid the frustration of receiving products that technically meet the specification but fail to satisfy the visual expectations of the brand team.
For organisations regularly ordering custom power banks, wireless chargers, USB flash drives, Bluetooth speakers, and other branded electronics, establishing a colour approval protocol is essential. This protocol should require physical samples on production materials before final approval, document acceptable tolerance ranges in writing, and include sign-off from the brand or marketing team who will ultimately judge the colour accuracy. With this foundation in place, the gap between colour expectation and production reality narrows considerably, and the customization process delivers results that align with brand standards rather than falling short of them.
There is one additional factor that procurement teams should consider: the influence of surface finish on colour perception. A matte finish absorbs light and produces a softer, less saturated appearance. A gloss finish reflects light and creates a more vibrant, saturated appearance. A metallic finish introduces reflective particles that shift colour depending on viewing angle. The same ink formula applied with the same process on the same substrate will look different depending on the surface finish. Brand guidelines rarely specify finish requirements for promotional products, leaving procurement teams to make assumptions that may not align with stakeholder expectations.
The interaction between colour and finish is particularly important for products that will be photographed for marketing materials. A power bank that looks perfect in person may photograph poorly if the finish creates unwanted reflections or colour shifts under studio lighting. Conversely, a product that appears slightly off-colour in person may photograph beautifully because the camera and lighting compensate for the substrate influence. Procurement teams working on high-visibility campaigns should consider requesting photography samples alongside physical samples, ensuring the products will perform well in both contexts.
The question of batch-to-batch consistency adds another dimension to colour management that procurement teams often overlook. Even when the first production run achieves an acceptable colour match, subsequent orders may exhibit slight variations. Ink batches vary, substrate batches vary, and environmental conditions in the factory vary. Temperature and humidity affect ink viscosity and curing behaviour, which in turn affect the final colour. A supplier producing custom power banks in January may achieve a slightly different result than the same supplier producing the same product in July, even using identical specifications. For organisations placing repeat orders of branded tech gifts, establishing a reference sample that travels with each order helps maintain consistency. The supplier can compare each new batch against the approved reference, catching variations before they reach the client.
The economics of colour matching also deserve consideration. Achieving a tighter colour tolerance typically requires additional process controls, more frequent calibration, and potentially more expensive inks or printing methods. These costs are passed on to the client, either explicitly as a colour matching fee or implicitly through higher unit prices. Procurement teams must weigh the value of colour precision against the budget available for the project. For internal employee gifts or trade show giveaways, a tolerance of 4 to 5 Delta E may be perfectly acceptable. For client-facing premium gifts or products that will appear in marketing photography, investing in tighter tolerances and pre-production samples is justified. The decision should be made consciously, with full understanding of the trade-offs involved.
There is also the matter of colour perception variability among individuals. What one person perceives as an acceptable match, another may perceive as noticeably different. This subjectivity is compounded by the viewing conditions under which the colour is evaluated. Fluorescent office lighting, natural daylight, and incandescent bulbs each render colours differently. A procurement team evaluating samples under one lighting condition may reach a different conclusion than a marketing team evaluating the same samples under different lighting. Establishing a standard viewing condition for colour approval, such as D50 or D65 daylight simulation, reduces this variability and ensures all stakeholders are evaluating the colour under consistent conditions.
Ultimately, the goal is not to achieve impossible perfection but to align expectations with reality. Colour matching in custom tech gift production is a collaborative process that requires clear communication, realistic tolerances, and physical sample approval. Procurement teams who understand these principles will navigate the customization process more effectively, avoiding the disappointment that comes from expecting paper-based colour standards to translate directly to aluminium, plastic, and glass. The Pantone code is a starting point for the conversation, not the final word on what the colour will look like. Treating it as such transforms colour specification from a source of conflict into a manageable variable that can be controlled through proper planning and approval processes.
For procurement professionals managing branded tech gift programmes, the practical takeaway is straightforward: never approve a colour based solely on a Pantone reference or digital mockup. Always request and evaluate physical samples on the actual production materials. Discuss tolerance ranges with your supplier before production begins, and document the agreed tolerances in your purchase order. Involve your brand or marketing team in the sample approval process, ensuring they understand the limitations of colour reproduction on non-paper substrates. With these practices in place, the colour matching component of the customization process becomes predictable and manageable, rather than a recurring source of disappointment and rework.